Deliver gifts by carrying them to the wall of the same color.

Each gift you deliver gives a point for both you and the recipient.

You can throw them too, but they may get over the wall and won't earn you any point.

Submission for the Weekly Hour Game Jam W1 2017.

I admit I've taken more times (ca. 3 or 4 hours) to do it. I completely underestimated the tasks, or overestimated myself :) And I completely ruined my architecture rigor...

External asset:

Animated Knight and Slime Monster by masatomo

For next time:

  1. Consider sounds in the game design
  2. Be more abstract? Dealing with an external asset wasted time.
PlatformsWindows, HTML5
AuthorJonathan Giroux (Koltes)
Made withUnity
TagsLocal multiplayer
Average sessionA few seconds
InputsKeyboard, Gamepad (any)
MultiplayerLocal multiplayer
Player countSingleplayer
LinksSource code


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Gift Delivery Service - 11 MB

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